Associating Skins With Targets
A skin is a file that contains information about the appearance of an online output window, including navigation elements.
After you add a skin to your project and edit the settings in Flare, you can associate it with a target. After you build the target, the output will be displayed in the skin.
[Menu Proxy — Headings — Online — Depth3 ]
Permission Required?
Editing content and project files is an activity available to users with the Author status. By default, users with Author status have the following permissions set:
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If this is deselected, then viewing files in a read-only mode is allowed. On the left side of the page, the Files vertical three-dot menu is not available.
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If this is deselected, the XHTML in the Code view is read-only.
Editing code is regarded as a capability for an advanced user. If not done properly, the code can become malformed quickly. Administrators can prevent users from editing the code by deselecting the Edit Code permission.
For more information about permissions, see Setting User Permissions or Setting Team Permissions.
How to Associate a Skin With a Target
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From the Projects page (Files tab), open an HTML5 target and in the upper-right click Edit.
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On the left, select Appearance.
- Click the Skin field, and select the name of the skin.
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Click Commit. (Or click Cancel, to back out of the process.)
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In the Create New Commit dialog, enter a Commit Message.
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Click Commit.